To start, a few words from the founders:
As you can see, we are behind schedule on the project. This is caused both by the health problems of the team members (as you probably remember, at the beginning of the year, most of our team had COVID), and by the fact that combining dungeon generation with generated adventure text and matching the map to it is a very demanding task. And we don’t want to take any shortcuts, either in terms of technology, content, or graphics quality. We apologize for the delays! Please keep your fingers crossed for us, as this is a very demanding project for such a small team!
Remember that NED is not a simple map generator. We create a procedurally-generated adventure that we combine with a generated map, monsters, and NPCs so that you have everything ready before the session <3
Artur & Darek
The work on NED continues, so we’re back with another update! In the past couple of weeks, we’ve done a lot of work on the application’s features. We want to make it easier for you to operate the dungeon, so we added functions such as:
- moving objects with the mouse,
- scaling of objects,