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Visit the home of dwarves who live inside the Olan Mountain!

The King of the dwarves of Olan Mountain has put up a notice calling for adventurers willing to deal with a goblin infestation in one of the mines under his domain. You volunteer and get rid of the problem quickly since you are proficient at fighting such monsters. After the king’s men confirm that the mine is clear of the evil vermin, the King invites you to his home. He wants to personally congratulate you on your success.

The dwarven home is inside the mountain. A large stone door engraved with battling dwarves opens to reveal a wide corridor. To your left is a storage area for items the dwarves trade with those who come to the Olan Mountain to barter. You follow the dwarf assigned to guide you. He leads you through a large empty chamber to the next room where the king sits upon his throne. The old dwarf is overjoyed at being able to have you here as his guest. He pays the handsome reward he promised you and insists that the mountain is now as much your home as it is his.

He walks you through the corridors of the place, showing you around. “This is where my chambers are.” He leads you through a corridor to the west of the throne room. “Farther south are the rooms of the nobles. There are two dining halls here as well.”

He then leads you to the other side of the dungeon to another room with a dining table. Tired dwarves, dirty from work in the mine, rise to greet their king. “This is the area in which the miners eat and sleep. Beyond that-“

Shouting interrupts his words; the cries sound from the coal mine to the east of the dining hall.

“Goblins! We’re under attack!” A dwarven miner comes running your way.

You have to fight to save the dwarves again!

Adventure Hooks

  • You’re guests of the king of the Olan Mountain after successfully completing a quest for him. When he shows you around his home, goblins attack the coal mine adjacent to the dungeon. You have to fight to protect the monarch and the other dwarves.
  • The King of the Olan Mountain has a precious ax embedded with a ruby. Rumor says he hides the item in his chambers. You get hired to steal the ax and must infiltrate the dwarven dungeon to locate it. Hopefully you will be able to get out without anybody noticing you. Suddenly, however, you see guards! Oh no, you’ve been found out.
  • A dwarven noble by the name of Grumdarf has tasked you with stealing an emerald signet ring from his bitter rival Grumdorf. You have to enter Grumdorf’s chambers while Grumdarf stands guard. However, the operation goes awry and you are noticed. Now you have to explain to the king why you meddled in dwarven affairs.
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